About the game
This is my third year personnal project where I wanted to try out an inventory and craft feature based game.
So i went and did a survival game like the forest and tested out all those features.
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It was made on Unity
This code is the mine / chop feature.
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Some of the ressources need to be taken down with specifics tool.
They will drop a certain amount of ressources that is defined in the engine (drop rate)
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You'll have 100% chance to drop one item
You'll have 60% chance to drop two items
You'll have 30% chance to drop three items

This code is the Inventory feature.
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There's a tooltip system that allow you when you over your cursor to a slot to know what item is it.
Else it's mostly a basic inventory that can store items.
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Actions can be made with the item when you're in the inventory Interface. Allow you to select an item and to either Equip, Drop or destroy it.
